Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 10 days ago • 351
Can AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition Paper • 2610.12341 • Published 16 days ago • 50
orcarouter/OrcaSAQ-2-Cyber-27B-Uncensored-GGUF Text Generation • 27B • Updated 12 days ago • 29k • 559
When to Switch: Reliable Action-Chunk Extension for Vision-Language-Action Models Paper • 2610.05719 • Published 19 days ago • 35
Triadic Linear Attention: Three-Dimensional Recurrent States for Long-Context Sequence Modeling Paper • 2609.36529 • Published 25 days ago • 39
Ego2Act: Evaluating Goal-Directed Manipulation in Egocentric Video Generation Paper • 2610.01092 • Published 23 days ago • 34
Measuring Language Transfer in Robot Policies: Adding Greek to a Cosmos3 Vision-Language-Action Policy Paper • 2609.07470 • Published Sep 7 • 22