The Trinity:Capability-Driven Recursive Self-Improvement for Multimodal Agents Paper • 2610.36077 • Published 5 days ago • 390
Player-1: Learning to Play from Synthetic Experience Paper • 2610.20584 • Published 17 days ago • 258
LatentLoop: Scaling Looped MoE Models with Asymmetric Compute Allocation Paper • 2610.19975 • Published 17 days ago • 82
Zing-0.5: Toward Playable Worlds with Real-Time Joint Action and Text Control Paper • 2609.17909 • Published Sep 15 • 42
OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining Paper • 2609.07398 • Published Sep 7 • 79
Encoded Early, Used Late: Where Transformers Begin to Act on an Inferred Partner's Expertise Paper • 2609.07139 • Published Sep 7 • 17