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fix: eye gaze toggle now properly controls gaze line visibility
k230994623dc18ac
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feat: UI nav, onboarding, L2CS weights path + torch.load; trim dev files
k22056537- Home nav: drop avatar, add Home; simplify home CTAs - Focus onboarding + pipeline/L2CS fixes; history clear in Help only - Ignore coverage; Docker log info; remove dead FocusPage, test_data, fetch_sweepa75bb5a
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Integrate L2CS-Net gaze estimation
Abdelrahman Almatrooshi- Add L2CS-Net in-tree (models/L2CS-Net/) with Gaze360 weights via Git LFS - L2CSPipeline: ResNet50 gaze + MediaPipe head pose, roll de-rotation, cosine scoring - 9-point polynomial gaze calibration with bias correction and IQR outlier filtering - Gaze-eye fusion: calibrated screen coords + EAR for focus detection - L2CS Boost mode: runs gaze alongside any base model (35/65 weight, veto at 0.38) - Calibration UI: fullscreen overlay, auto-advance, progress ring - Frontend: GAZE toggle, Calibrate button, gaze pointer dot on canvas - Bumped capture resolution to 640x480 @ JPEG 0.75 - Dockerfile: added git, CPU-only torch for HF Space deploymente557410 -
MERGE EVERYTHING from feature/integration-cleaned :((((((((((((((((((((((((((((((((((((((((((((((( so tired
2be007a
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evaluation: channel ablation script + feature importance LOPO
k22056537e69e3a3
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chore: integration cleanup — remove eye CNN, add threshold justification, fix pipeline
k220565376114098
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Merge UI Manually (expect main)
dadceb2 -
Put all the models together (expect UI)
4a5bfab